jquery.easing.js?v=9.5.11
t/=d)==1) return b+c; if (!p) p=d*.3; if (a < Math.abs(c)) { a=c; var s=p/4; } else var s = p/(2*Math.PI) * Math.asin (c/a); return -(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b; }, easeOutElastic: function (x, t, b, c, d) { var s=1 t/=d)==1) return b+c; if (!p) p=d*.3; if (a < Math.abs(c)) { a=c; var s=p/4; } else var s = p/(2*Math.PI) * Math.asin (c/a); return a*Math.pow(2,-10*t) * Math.sin( (t*d-s)*(2*Math.PI)/p ) + c + b; }, easeInOutElastic: function (x, t, b, c, d) { var s=1
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jquery.themepunch.tools.min.js?v=1.x
more natural feel. Otherwise the math doesn't work right and the curve starts at 1. this._p2 = (period || def) / (amplitude < 1 ? amplitude : 1); this._p3 = this._p2 / _2PI * (Math.asin(1 / this._p1) || 0); this._p2 = _2PI / this._p2; //precalculate to optimize }, true), p = C.prototype = new Ease(); p.constructor = C; p.getRatio = f; p.config = function(amplitude, period) { return |
n2.min.js?ver=8f12fee6
r*Math.pow(2,-10*t)*Jt((t-o)*s)+1}var r=1<=i?i:1,s=(e||(t?.3:.45))/(i<1?i:1),o=s/Vt*(Math.asin(1/r)||0),a="out"===t?n:"in"===t?function(t){return 1-n(1-t)}:dt(n);return s=Vt/s,a.config=function(i,e){return pt(t
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